ABOUT
Welcome to Q-Cogo! Q-Cogo was developed as a free, accessible way of solving land survey computations.
Anyone can use Q-Cogo. It is aimed at land surveying and geomatics engineering students, and others wanting to do surveying computations without expensive coordinate geometry software. Q-Cogo is web-based and does not require installation.
Q-Cogo is easy to use, and provides the practiced user with a faster way of performing calculations. For now, it is exclusively a calculator, but future versions may be capable of producing survey drawings.
For more information, contact us: NOTANADDRESS.
DOWNLOAD
Q-Cogo can be downloaded to your computer and used when you're not connected to the internet.
Download the zipped folder and unzip it. The "Published Version" folder contains the same files as the online version. The "Development Code" folder contain the Q-Cogo source code (HTML, CSS, and JavaScript), for reference and improvement. To run Q-Cogo, open the "index.html" file in the "Published Version" folder.
Do not choose "Save Page As ..." in your browser. This method of saving Q-Cogo is unreliable, and may produce a variety of errors.
GENERAL USE
All Q-Cogo operations have been extensively checked; however, the possibility of error (especially with erroneous input) still exists. Be sure to check that results make sense, and double-check important work.
Leaving Q-Cogo or (in some browsers) refreshing the page WILL RESULT IN ALL CURRENT POINTS BEING LOST. Save your points by choosing "Select", then copying the record into a text file. Load the points again later by choosing "Edit", then pasting the contents of your text file into the points record.
Each area in Q-Cogo includes pop-up help topics relevant to that area. Click on the nearest "?" icon to learn more about using a feature.
To navigate around a sketch, zoom by using the scroll wheel or 'Page Up' / 'Page Down'. Pan by holding the left mouse button or using the arrow keys. Double-click the sketch or press 'Home' to refresh the sketch. A clickable navigation area is also provided.
You can save a copy of Q-Cogo to your computer to use when you're not connected to the internet. See the "Download" section (above) for more.
Azimuths and angles must be entered in DMS, of the form DDD.MMSS (many seconds digits allowed). Entering two point names separated by two dots ('Pt1..Pt2') will retrieve the distance or azimuth inverse between those points. Simple mathematical expressions are allowed. Point names and descriptions may be up to 8 characters. Any spaces will be replaced with underscores ('_'). Point names must not include commas (',') asterisks ('*') or dashes ('-').
Please report bugs in detail: NOTANADDRESS.
SHORTCUT KEYS
For quick access, each menu item has a shortcut key – to find it, hover over the menu link. The following is a list of current menu shortcut keys:
Points:p
Traverse:t
Inverse:i
Intersect:x
Transform:f
Area:a
Solver:l
Settings:s
Help:h
The following keys may be used to navigate through the sketches:
Pan:Arrow Keys
Zoom:Page up / Page Down
Refresh:Home
POINTS RECORD
The Points Record displays a list of current points. Points are listed from left to right in the following columns:
Pt:Point Name
N:Northing
E:Easting
Z:Elevation
Desc:Description
To sort the points record, click on the desired column header in the points record title.
To load points from a text file, click "edit", then paste the file contents into the text area. Points must be space-separated in PNEZD format with no extra lines or special characters.
To expand the points record, double click inside it. Click outside the record to return to normal size.
POINTS ( p )
To store a point, enter its details as follows, then click "Store". Entering an existing point name will edit that point:
Pt:Point Name
N:Northing
E:Easting
Z:Elevation
Desc:Description
"Pt" and "Desc" may be up to 8 characters. Any spaces will be replaced with underscores ('_'). "Pt" must not must not contain simple mathematical characters, dots ('.'), or commas (',').
To delete a point, enter its name, then click "Delete". To delete a list of points, enter the point names separated by commas (','). Two points separated by a dash ('-') indicate a range of points. Entering '*.*' indicates all current points.
TRAVERSE RECORD
The Traverse Record displays a history of all traverses performed, whether a point was stored or not. To see previous traverses, simply scroll through the text box.
To expand the traverse record, double click inside it. Click outside the record to return to normal size.
TRAVERSE ( t )
To solve a traverse without storing a point, choose "Solve". To solve a traverse and store a point, choose "Trav" or "SS". ("Trav" will increment the "From" and "BS" inputs, while "SS" will not.) Entering an existing point name will edit that point.
Traverses can be performed by "Azimuth" (angle clockwise from North) or by "Angle" (angle clockwise from a backsight point). Switch between traverse types by clicking on the title.
Traverses can be performed in 2D (horizontal distance) or 3D (slope distance and zenith angle). Switch between traverse dimensions by clicking on the title. If traversing in 3D, click on the HI and HT titles to edit.
Azimuths and angles must be entered in DMS, of the form DDD.MMSS (many seconds digits allowed). Entering two point names separated by two dots ('Pt1..Pt2') will retrieve the distance or azimuth inverse between those points. Simple mathematical expressions are allowed.
INVERSE RECORD
The Inverse Record displays a history of all inverses performed. To see previous inverses, simply scroll through the text box.
To expand the inverse record, double click inside it. Click outside the record to return to normal size.
INVERSE ( i )
Inverses can be performed between two points or between a point and a line, the line being defined by two points. Switch between inverse types by clicking on the title.
Inverses can be performed in 3D or, for simplicity, in 2D. Switch between inverse dimensions by clicking on the title.
INTERSECT RECORD
The Intersect Record displays a history of all intersections performed, whether a point was stored or not. To see previous intersections, simply scroll through the text box.
To expand the intersect record, double click inside it. Click outside the record to return to normal size.
INTERSECT ( x )
To solve an intersection without storing a point, choose "Solve". To solve an intersection and store a point, choose "Store". Entering an existing point name will edit that point.
Intersections can be performed between any two points with a non-zero horizontal distance between them. The intersection may be "Brg-Brg" (two directions), "Brg-Dist" (a direction and a distance) or "Dist-Dist" (two distances). Switch between intersection types by clicking on the title.
Intersections may only be performed in 2D. Resulting points will be stored with an elevation of zero.
Azimuths must be entered in DMS, of the form DDD.MMSS (many seconds digits allowed). Entering two point names separated by two dots ('Pt1..Pt2') will retrieve the distance or azimuth inverse between those points. Simple mathematical expressions are allowed.
AREA RECORD
The Area Record displays a history of all area calculations performed. To see previous areas, simply scroll through the text box.
To expand the area record, double click inside it. Click outside the record to return to normal size.
AREA ( a )
To calculate the area bounded by a list of points, enter the point names separated by commas (','). Two points separated by a dash ('-') indicate a range of points. Entering '*.*' indicates all current points, in their current order.
An asterisk ('*') after a point (eg: Pt*) indicates a radial point on a curve with the shorter of two possible arc lengths. An asterisk before a point (eg: *Pt) indicates the longer arc length.
Bounding points and curves may be entered in a clockwise or counter-clockwise manner. The bounding path will automatically close to the first point. The bounding path must not cross itself or use a non-radial point more than once.
Before accepting an area calculation, inspect the sketch of the operation to ensure that your path does not intersect or meet itself, and that any curves deflect in the correct direction.
SOLVER RECORD
The Solver Record displays a history of all solver calculations performed. To see previous triangle or curve solutions, simply scroll through the text box.
To expand the solver record, double click inside it. Click outside the record to return to normal size.
SOLVER ( l )
Use the solver to solve triangles or circular curves. Switch between solver shapes by clicking on the title.
To solve a triangle, enter three values, leave the other three blank, and choose "Solve". At least one of the values must be a side length.
To solve a circular curve, enter a value for "Delta" and one other value, leave the other three blank, and choose "Solve".
Angles must be entered in DMS, of the form DDD.MMSS (many seconds digits allowed). Entering two point names separated by two dots ('Pt1..Pt2') will retrieve the distance or azimuth inverse between those points. Simple mathematical expressions are allowed.
PRECISION
To change the display precision for a particular value type, simply pick it from the appropriate drop down list. Settings will be reflected immediately in the points record. Other records will reflect the change in the results of the next operation.
Changing display precision will not affect stored point precision. Stored points always carry ten decimal places to minimize rounding errors.
HI, HT
To change the current Height of Instrument ("HI") or Height of Target ("HT") settings, simply enter the new values. These values may also be changed in the traverse area.
INPUT CONSTANTS
To apply a scale factor to entered distances, enter a value other than 1 for "SF". The scale factor will not be applied to coordinates, other scale factors, or HI / HT.
To apply a rotation angle to entered azimuths, enter a non-zero value for "Rot". The angle will not be applied to other rotations, interior angles, or zenith angles.
Angles must be entered in DMS, of the form DDD.MMSS (many seconds digits allowed). Entering two point names separated by two dots ('Pt1..Pt2') will retrieve the distance or azimuth inverse between those points. Simple mathematical expressions are allowed.
UNITS
To change the working units, simply select a new value from the drop-down list. Changing units only changes the displayed units and does NOT apply a scale factor. To scale existing values, use "Transform". To scale input values, use "Input Constants" (above).
Mixing metric and imperial units is not allowed. For example, selecting "Feet" as a distance unit will automatically change the area unit to "Acre". Changing "Disp?" changes the unit output visibility.
HELP ( h )
To get help on a topic, choose the appropriate link from the list. The help content box will scroll to the topic. Scroll through the help content box to browse all help topics.
Each area in Q-Cogo includes pop-up help topics relevant to that area. Click on the nearest "?" icon learn more about using a feature.
ABBREVIATIONS
The following is a complete index of technical abbreviations used in Q-Cogo:
':Feet
+E:Easting Shift
+N:Northing Shift
+Z:Elevation Shift
BC:Beginning of Curve
Ang:Angle
Az:Azimuth
Brg:Bearing
BS:Backsight
Desc:Description
Disp:Display
Dist:Distance
DMS:Degrees Minutes Seconds
E:Easting
EC:End of Curve
Grd:Grade
Ha:Hectare
HA:Horizontal Angle
HD:Horizontal Distance
HI:Height of Instrument
HT:Height of Target
Len:Length
m:Metres
MO:Mid-Ordinate
N:Northing
Pt:Point Name
Rad:Radius
Rot:Rotation
SD:Slope Distance
SF:Scale Factor
SS:Sideshot
Stn:Stationing
Tang:Tangent
Trav:Traverse
VD:Vertical Distance
Z:Elevation
ZA:Zenith Angle